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#433 2009-09-21 13:41:32
Re: glz_custom_fields
Gerhard,
You RULE! Thanks for the update – looking forward to it.
:)
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#434 2009-09-21 13:43:37
- jelle
- Member
- Registered: 2006-06-07
- Posts: 165
Re: glz_custom_fields
Thanks for all the hard work Gerhard…looking forward to the new glz_cf!
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#435 2009-09-21 13:43:48
- masa
- Member
- From: Asturias, Spain
- Registered: 2005-11-25
- Posts: 1,091
Re: glz_custom_fields
gerhard wrote:
ETA for a glz_custom_fields() compatible with TXP 4.2.0 is just a few days, there will be at least 1 new feature which will make it worth the wait.
Just curious, does that mean it won’t work with 4.0.8?
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#436 2009-09-21 13:55:01
Re: glz_custom_fields
Hi all,
I’m just putting together a rather large site in textpattern (v4.2.0) and this plugin is going to be ideal. My question is, can I fill info into the vanilla custom fields now and then easily convert them when the plugin is available? Or would I have to input data into the fields all over again?
For example, I have one custom_field that at the moment I simply put a ‘y’ in if the page needs access to some javascript. Obviously a tickbox would better suit this task, but I have a few hundred articles so don’t want to re-do stuff if I don’t need to.
Thanks,
Phil
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#437 2009-09-21 14:13:56
Re: glz_custom_fields
masa wrote:
Just curious, does that mean it won’t work with 4.0.8?
The new glz_custom_fields v1.2.2 will have TXP 4.2.0 as the minimum requirement. v1.2.1 will be the last version that will work with TXP 4.0.8.
philwareham wrote:
can I fill info into the vanilla custom fields now and then easily convert them when the plugin is available?
One of the installation routines is to convert all your existing custom field data. By default, it will convert the existing custom sets to “selects” and it will save all unique values across each article. An example might explain this better.
Let’s say you have custom_set_1 defined as “Highlight” in Custom Fields (advanced prefs). For article_1, “Highlight” is “y”, for article_2 it is “n” and for article_3 it is “y”. When you install glz_custom_fields, custom_set_1 will become of type “select” with 2 possible values, “y” & “n”. The same happens for every custom set, only values will differ. Hope that helps!
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#438 2009-09-21 14:33:21
Re: glz_custom_fields
Thanks Gerhard, that’s a relief!
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#439 2009-09-21 16:42:57
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#440 2009-09-21 16:46:38
- kevinpotts
- Member
- From: Ghost Coast
- Registered: 2004-12-07
- Posts: 370
Re: glz_custom_fields
Just off the cuff, has there been any discussion to roll similar functionality into the core? Custom schemas are an important piece of good CMSes (and out of the box for most), so I’m just curious if there are any future plans to expand the functionality of custom fields? (And, on a similar note, add custom fields / schema options for other types of data like images and files.)
Kevin
(graphicpush)
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#441 2009-09-21 17:02:41
Re: glz_custom_fields
kevinpotts wrote:
Just off the cuff, has there been any discussion to roll similar functionality into the core?
Has been, but:
- I’d rather see an own thread for this
- IMHO, this is mainly a matter of target audience: Will Textpattern stay a “designers’ CMS”, or would there be greener pastures in the realm of “developer CMSs” like Drupal?
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#442 2009-09-21 17:30:30
Re: glz_custom_fields
wet wrote: I’d rather see an own thread for this
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#443 2009-09-24 04:13:51
Re: glz_custom_fields
Genial Gerhard!
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#444 2009-09-24 04:25:29
Re: glz_custom_fields
Yikes! I was almost afraid that last post thread emailed to me was about the new release. I got to get some sleep but probably would have stayed up all night. :)
Last edited by whaleen (2009-09-24 04:26:09)
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