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#21 2006-07-24 14:02:19

hcgtv
Member
From: Charlotte, NC
Registered: 2005-11-29
Posts: 2,154
Website

Re: A textpattern bundle for TextMate beta version

creativesplash, there’s a blog post on the TextMate site referring to ports.

On Windows, I use UltraEdit and on Linux I’m still trying out different editors.


txp:tag – Textpattern Tags ~ TxPlanet – Textpattern Planet

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#22 2006-07-24 14:52:03

marios
Plugin Author
Registered: 2005-03-12
Posts: 1,253

Re: A textpattern bundle for TextMate beta version

creativesplash wrote:

I would like to see a windows version of Textmate. Is it a possibility? Are there plans of releasing a windows version?

About a couple of months ago , I was pretty desperate , that there is no MAC version for TopStyle PRO.
So checked, wether there is anything competitive to that sort of integrated Wysiwig CSS Layout Editor,
(One of the most useful features there the ability to see the specificities on your Rules)
My guess is, that there will not be TM version for windows ( AFAIK alan has stated so on the mailing lists), neither a TopStyle version for MAC. (Even such big CSS Geniuses like Eric Meyer would have liked seen Brad persuaded to develop a MAC version of TopStyle Pro)

The main reasons why I switched to mac are not TextMate related.
1)Reason One:Security
2)Reason Two: Working with Phostoshop And Illustrator (Or any Graphic and Image handling tasks) is much better on
a MAC.
3)Reliability and Stability.Less Hardware Trouble.(A G4 MAC Mini uses as much electricity as a common 60W Light Bulb.)Less Heat, less trouble, except for CS2 apps on Intel Based Macs, which has been reported as a pain
.
I also tried a ton of Different Editors , but didn’t find any, that could equal those two apps.
So the only thing, that’s left for me, is to use both and try to find a clever Network Solution that is safe and reliable
To work on both platforms where windows will be pretty much only for Testing (Browsers and TopStyle)

hcgtv wrote:

creativesplash, there’s a blog post on the TextMate site referring to ports.

That post is pretty long. I hadn’t seen that one before.Interesting Read.

regards, marios

Last edited by marios (2006-07-24 14:58:02)


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#23 2006-08-09 13:46:29

marios
Plugin Author
Registered: 2005-03-12
Posts: 1,253

Re: A textpattern bundle for TextMate beta version

A new version, v0.5 of The Bundle is available for download above.
Documentation available here

The Bundle rocks, thanks to TextMate

and Allan Odgard.

regards, marios

Last edited by marios (2006-11-05 09:45:30)


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#24 2006-11-05 09:52:44

marios
Plugin Author
Registered: 2005-03-12
Posts: 1,253

Re: A textpattern bundle for TextMate beta version

A new version of the TXP Bundle v0.7 is available for download at the same download link above.

There is also a Screencast, which walks you through the typing basics.
It is pretty trivial, but might you get up and running quickly, if you hav’nt used this yet.

Here is the related article

regards, marios

Last edited by marios (2006-11-05 21:53:55)


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#25 2006-11-09 06:05:36

marios
Plugin Author
Registered: 2005-03-12
Posts: 1,253

Re: A textpattern bundle for TextMate beta version

Small Update: It appeared to me, that the Screenshot Handler was not functioning exactly as it should
(using option).
I fixed it and also finished the online-documentation.
There will be a small maintenance update to the Bundle in the next couple of Days.

regards, marios


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#26 2006-11-09 14:16:12

Ace of Dubs
Member
Registered: 2006-04-17
Posts: 446

Re: A textpattern bundle for TextMate beta version

Lookin good Marios.

It’s amazing how far you’ve taken this project!

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#27 2006-11-09 21:07:30

marios
Plugin Author
Registered: 2005-03-12
Posts: 1,253

Re: A textpattern bundle for TextMate beta version

On which TM version are you using this ?

BTW.: Some things to watch out for: Unrecognized Tag attributes or as valid recognized Tag attributes, that aren’t.
You’ll notice that,when the Syntax high-lighting changes to a dimmed navy blue color (which is the one for valid).
I’ve made mostly use of ctrl H to fix most Errors, so if there are wrong entries in TEXTBOOK, then the Language Grammar will reflect this,
as this is almost the only resource I have at hand.

I’d be grateful to have this data collected, if it occurs.

(Thanks BTW to those folks who updated TextBook, I guess Ako also, and Destry)

I’m still working on the Drag commands, fixes and elaborate a little on this insertion concept.

regards, marios

Last edited by marios (2006-11-09 21:08:30)


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#28 2006-11-15 00:09:41

marios
Plugin Author
Registered: 2005-03-12
Posts: 1,253

Re: A textpattern bundle for TextMate beta version

Just as a small followup, I have a couple of fixes.

There is also a small Syntax error, which is the category attribute in the article snippet.
(I’m aware of that and it’s already fixed)

I want to elaborate on the drag commands a little as well, and split them, so they do txp tags or straight hardcoded Ambrosia version.

(This one is still not working the way I want it, especially after the last Transmit upgrade)
That’s why they are tagged as experimental.
One new drag command that’ll come along the way will be a source code drag command, which I am working on now.

I’ll take a couple of days.

regards, marios


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#29 2006-11-21 20:28:09

marios
Plugin Author
Registered: 2005-03-12
Posts: 1,253

Re: A textpattern bundle for TextMate beta version

Folks, I am considering a refactoring of the Language Grammar. I came to this, after discovering some shortcommings in the scoping possibilities for the conditional tags. This means, that the scope names ( What you get, when you do ctrl shift P ) must change a little.

(Those changes will be only minor)

I intend to do that for version 0.9 of the Bundle.
Version 0.8 will be a maintenance release with some minor fixes.

regards, marios

Last edited by marios (2006-11-21 20:31:48)


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#30 2006-11-21 20:46:52

Ace of Dubs
Member
Registered: 2006-04-17
Posts: 446

Re: A textpattern bundle for TextMate beta version

One thing I miss in the new version is the syntax coloring for html included in the bundle…

perhaps I downloaded the wrong thing or didnt set it up as intended..

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